/in_practice/breakout/
../
ball.c
ball.h
breakout
build.sh
first.txt
game.c
game.h
game.o
gl_utils.c
gl_utils.h
input.c
input.h
input.o
level.c
level.h
linux.c
linux.o
my_math.c
my_math.h
my_math.o
object.c
object.h
object.o
shader.c
shader.h
shader.o
shaders
sprite.c
sprite.h
sprite.o
stb_image.h
sys.c
sys.h
sys.o
texture.c
texture.h
texture.o
textures
types.h