#ifndef INPUT_H #define INPUT_H #include "types.h" typedef struct { i32 last; i32 current; } key_state_t; typedef struct { key_state_t escape; key_state_t right; key_state_t left; key_state_t space; } input_t; extern input_t init_input(void); extern void update_input(input_t *input); extern i32 key_first_press(key_state_t key); extern i32 key_is_pressed(key_state_t key); extern i32 key_was_pressed(key_state_t key); #endif