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-rw-r--r--advanced_opengl/7.uniform_buffer/shaders/color_cube.fs2
-rw-r--r--advanced_opengl/7.uniform_buffer/shaders/color_cube.vs2
-rw-r--r--advanced_opengl/7.uniform_buffer/shaders/cube.vs2
-rw-r--r--advanced_opengl/7.uniform_buffer/shaders/skybox.vs2
4 files changed, 4 insertions, 4 deletions
diff --git a/advanced_opengl/7.uniform_buffer/shaders/color_cube.fs b/advanced_opengl/7.uniform_buffer/shaders/color_cube.fs
index 8aa5add..fbbafbf 100644
--- a/advanced_opengl/7.uniform_buffer/shaders/color_cube.fs
+++ b/advanced_opengl/7.uniform_buffer/shaders/color_cube.fs
@@ -5,5 +5,5 @@ out vec4 frag_color;
void
main(void)
{
- frag_color = vec4(1.0f, 0.0f, 0.0f, 1.0f);
+ frag_color = vec4(1.0, 0.0, 0.0, 1.0);
}
diff --git a/advanced_opengl/7.uniform_buffer/shaders/color_cube.vs b/advanced_opengl/7.uniform_buffer/shaders/color_cube.vs
index 630242d..17a3448 100644
--- a/advanced_opengl/7.uniform_buffer/shaders/color_cube.vs
+++ b/advanced_opengl/7.uniform_buffer/shaders/color_cube.vs
@@ -12,5 +12,5 @@ uniform mat4 model;
void
main(void)
{
- gl_Position = projection*view*model*vec4(apos, 1.0f);
+ gl_Position = projection*view*model*vec4(apos, 1.0);
}
diff --git a/advanced_opengl/7.uniform_buffer/shaders/cube.vs b/advanced_opengl/7.uniform_buffer/shaders/cube.vs
index cb0b7bf..054164d 100644
--- a/advanced_opengl/7.uniform_buffer/shaders/cube.vs
+++ b/advanced_opengl/7.uniform_buffer/shaders/cube.vs
@@ -16,6 +16,6 @@ out vec2 tex_coords;
void
main(void)
{
- gl_Position = projection*view*model*vec4(apos, 1.0f);
+ gl_Position = projection*view*model*vec4(apos, 1.0);
tex_coords = atex_coords;
}
diff --git a/advanced_opengl/7.uniform_buffer/shaders/skybox.vs b/advanced_opengl/7.uniform_buffer/shaders/skybox.vs
index 36a07ed..03b2171 100644
--- a/advanced_opengl/7.uniform_buffer/shaders/skybox.vs
+++ b/advanced_opengl/7.uniform_buffer/shaders/skybox.vs
@@ -14,6 +14,6 @@ void
main(void)
{
tex_coords = apos;
- vec4 pos = projection*view*vec4(apos, 1.0f);
+ vec4 pos = projection*view*vec4(apos, 1.0);
gl_Position = pos.xyww;
}