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-rw-r--r--texture.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/texture.h b/texture.h
new file mode 100644
index 0000000..c51e411
--- /dev/null
+++ b/texture.h
@@ -0,0 +1,55 @@
+#define STB_IMAGE_IMPLEMENTATION
+#include "stb_image.h"
+
+texture_t load_texture(arena_t *arena, const char *filename, i32 gamma)
+{
+ texture_t texture = {0};
+ i32 nchannels;
+ stbi_set_flip_vertically_on_load(1);
+ u8 *data = stbi_load(filename, &texture.width, &texture.height, &nchannels, 0);
+ if (!data) {
+ printf("error: \"%s\" failed to load\n", filename);
+ return texture;
+ }
+
+ u32 internal_format, data_format;
+ switch (nchannels) {
+ case 1:
+ texture.type = texture_type_r;
+ internal_format = data_format = GL_RED;
+ break;
+ case 3:
+ texture.type = texture_type_rgb;
+ internal_format = gamma ? GL_SRGB : GL_RGB;
+ data_format = GL_RGB;
+ break;
+ case 4:
+ texture.type = texture_type_rgba;
+ internal_format = gamma ? GL_SRGB_ALPHA : GL_RGBA;
+ data_format = GL_RGBA;
+ break;
+ default:
+ printf("error: \"%s\" unsupported type\n", filename);
+ goto end;
+ }
+
+ u64 size = texture.type * texture.width * texture.height;
+ texture.data = push_arena(arena, size);
+ prb_memmove(texture.data, data, size);
+
+ glGenTextures(1, &texture.id);
+ glBindTexture(GL_TEXTURE_2D, texture.id);
+ glTexImage2D(GL_TEXTURE_2D, 0, internal_format, texture.width, texture.height,
+ 0, data_format, GL_UNSIGNED_BYTE, texture.data);
+ glGenerateMipmap(GL_TEXTURE_2D);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ printf("info: \"%s\" loaded successfully\n", filename);
+end:
+ stbi_image_free(data);
+ return texture;
+}