diff options
Diffstat (limited to 'prge_texture.c')
-rw-r--r-- | prge_texture.c | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/prge_texture.c b/prge_texture.c new file mode 100644 index 0000000..cce3374 --- /dev/null +++ b/prge_texture.c @@ -0,0 +1,69 @@ +Texture load_texture(Arena *arena, char *filename, B32 gamma_correction) +{ + U8 *data; + + S32 nchannels; + GLenum internal_format; + GLenum data_format; + + Texture texture; + + Arena *temparena; + + char *cfilename; + Str8 str; + + Assert(arena); + + MemoryZeroStruct(&texture); + + temparena = arena_alloc(0); + + cfilename = str8tocstr(arena, filename); + + stbi_set_flip_vertically_on_load(1); + data = stbi_load(cfilename, &texture.width, &texture.height, &nchannels, 0); + + if (!data) { + str = str8pushf(temparena, "[ERROR] : Texture : %s : Failed to load\n", cfilename); + goto end; + } + + switch (nchannels) { + case 1: + texture.type = TextureType_R; + internal_format = data_format = GL_RED; + break; + case 3: + texture.type = TextureType_RGB; + internal_format = (gamma_correction) ? GL_SRGB : GL_RGB; + data_format = GL_RGB; + break; + case 4: + texture.type = TextureType_RGBA; + internal_format = (gamma_correction) ? GL_SRGB_ALPHA : GL_RGBA; + data_format = GL_RGBA; + break; + default: + str = str8pushf(temparena, "[ERROR] : Texture : %s : Unsupported type\n", cfilename); + goto end; + } + + glGenTextures(1, &texture.id); + glBindTexture(GL_TEXTURE_2D, texture.id); + glTexImage2D(GL_TEXTURE_2D, 0, internal_format, texture.width, texture.height, 0, data_format, GL_UNSIGNED_BYTE, data); + glGenerateMipmap(GL_TEXTURE_2D); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glBindTexture(GL_TEXTURE_2D, 0); + + str = str8pushf(temparena, "[INFO] : Texture : %s : Loaded successfully\n", cfilename); + +end: + str8print(str); + stbi_image_free(data); + arena_release(temparena); + return texture; +} |