blob: 85d3c19650ba85919b833496931e69cf3a5df7d9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
|
#version 330 core
layout(location = 0) in vec3 apos;
layout(location = 1) in vec3 anormal;
layout(location = 2) in vec2 atex_coords;
out vec3 normal;
out vec2 tex_coords;
uniform mat4 projection;
uniform mat4 view;
uniform mat4 model;
void
main(void)
{
tex_coords = atex_coords;
gl_Position = projection*view*model*vec4(apos, 1.0);
}
|