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#ifndef POST_PROCESSOR_H
#define POST_PROCESSOR_H
#include "types.h"
struct post_processor {
i32 width, height;
u32 msfbo;
u32 fbo;
u32 rbo;
u32 texture;
u32 vao;
i32 confuse, chaos, shake;
u32 shader;
};
struct post_processor init_post_processor(i32 width, i32 height, u32 shader);
void begin_render(struct post_processor processor);
void end_render(struct post_processor processor);
void render_post(struct post_processor processor, f32 time);
#endif
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