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-rw-r--r--libs/common.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/libs/common.h b/libs/common.h
index 08e753a..a7f8985 100644
--- a/libs/common.h
+++ b/libs/common.h
@@ -454,16 +454,16 @@ typedef struct {
#define MAX_SHADERS 8
shader_t shaders[MAX_SHADERS] = {0};
-void add_shader(const char *vert_filename, const char *frag_filename, const char *geom_filename)
+U32 add_shader(const char *vert_filename, const char *frag_filename, const char *geom_filename)
{
if (!vert_filename) {
info("vertex shader filename not specified");
- return;
+ return 0;
}
const char *dot = strrchr(vert_filename, '.');
if (!dot) {
info("shader \"%s\" was not loaded .vert or .vs expected for vertex shader", vert_filename);
- return;
+ return 0;
}
U64 len = dot - vert_filename;
char *name = malloc(len + 1);
@@ -476,10 +476,11 @@ void add_shader(const char *vert_filename, const char *frag_filename, const char
if (!shaders[i].id) die("failed to load shader \"%s\"", name);
shaders[i].name = name;
info("shader \"%s\" loaded successfully", name);
- return;
+ return shaders[i].id;
}
}
info("max shaders reached, can't load \"%s\"", name);
+ return 0;
}
void remove_shader(const char *name)
@@ -689,7 +690,9 @@ void gl_debug_output(GLenum source, GLenum type, GLuint id, GLenum severity, GLs
/* ignore these non-significant error codes */
if(id == 131169 || id == 131185 || id == 131218 || id == 131204)
return;
- info("debug message (%d): %s", id, message);
+ if (userParam)
+ info("user parameters doesn't supported");
+ info("debug message (%d length: %d): %s", id, length, message);
switch (source) {
case GL_DEBUG_SOURCE_API:
info("source: api");