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-rw-r--r--in_practice/breakout/texture.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/in_practice/breakout/texture.h b/in_practice/breakout/texture.h
index 2e9d867..388a100 100644
--- a/in_practice/breakout/texture.h
+++ b/in_practice/breakout/texture.h
@@ -17,9 +17,9 @@ typedef struct {
u32 mag_filter;
} gl_texture_t;
-#define DEFAULT_TEXTURE {0, 0, 0, 0, GL_RGB, GL_RGB, GL_REPEAT, GL_REPEAT, GL_NEAREST, GL_NEAREST}
+#define default_texture {0, 0, 0, 0, GL_RGB, GL_RGB, GL_REPEAT, GL_REPEAT, GL_NEAREST, GL_NEAREST}
-#define MAX_TEXTURES 8
+#define MAX_TEXTURES 16
extern gl_texture_t textures[MAX_TEXTURES];
extern void generate_texture(gl_texture_t *texture, u32 width, u32 height, void *data);