diff options
Diffstat (limited to 'advanced_opengl/6.cubemaps')
-rwxr-xr-x | advanced_opengl/6.cubemaps/build (renamed from advanced_opengl/6.cubemaps/build.sh) | 0 | ||||
-rw-r--r-- | advanced_opengl/6.cubemaps/cubemaps.c | 9 |
2 files changed, 5 insertions, 4 deletions
diff --git a/advanced_opengl/6.cubemaps/build.sh b/advanced_opengl/6.cubemaps/build index 9bda0bc..9bda0bc 100755 --- a/advanced_opengl/6.cubemaps/build.sh +++ b/advanced_opengl/6.cubemaps/build diff --git a/advanced_opengl/6.cubemaps/cubemaps.c b/advanced_opengl/6.cubemaps/cubemaps.c index 32a53d1..d1088a4 100644 --- a/advanced_opengl/6.cubemaps/cubemaps.c +++ b/advanced_opengl/6.cubemaps/cubemaps.c @@ -24,6 +24,7 @@ int main(void) glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); + glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); window = glfwCreateWindow(width, height, "Cubemaps", 0, 0); if (!window) { fprintf(stderr, "[ERROR] Failed to create window.\n"); @@ -44,10 +45,10 @@ int main(void) glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); - U32 skybox_shader = create_shader_program("shaders/skybox.vert", "shaders/skybox.frag"); - U32 reflection_shader = create_shader_program("shaders/reflection.vert", "shaders/reflection.frag"); - U32 refraction_shader = create_shader_program("shaders/refraction.vert", "shaders/refraction.frag"); - U32 cube_shader = create_shader_program("shaders/cube.vert", "shaders/cube.frag"); + U32 skybox_shader = load_shader("shaders/skybox.vert", "shaders/skybox.frag"); + U32 reflection_shader = load_shader("shaders/reflection.vert", "shaders/reflection.frag"); + U32 refraction_shader = load_shader("shaders/refraction.vert", "shaders/refraction.frag"); + U32 cube_shader = load_shader("shaders/cube.vert", "shaders/cube.frag"); U32 grid_texture = load_texture("../../data/textures/grid.png"); const char *cube_texture_filenames[6] = { |