summaryrefslogtreecommitdiff
path: root/advanced_opengl/6.cubemaps
diff options
context:
space:
mode:
Diffstat (limited to 'advanced_opengl/6.cubemaps')
-rwxr-xr-xadvanced_opengl/6.cubemaps/build (renamed from advanced_opengl/6.cubemaps/build.sh)0
-rw-r--r--advanced_opengl/6.cubemaps/cubemaps.c9
2 files changed, 5 insertions, 4 deletions
diff --git a/advanced_opengl/6.cubemaps/build.sh b/advanced_opengl/6.cubemaps/build
index 9bda0bc..9bda0bc 100755
--- a/advanced_opengl/6.cubemaps/build.sh
+++ b/advanced_opengl/6.cubemaps/build
diff --git a/advanced_opengl/6.cubemaps/cubemaps.c b/advanced_opengl/6.cubemaps/cubemaps.c
index 32a53d1..d1088a4 100644
--- a/advanced_opengl/6.cubemaps/cubemaps.c
+++ b/advanced_opengl/6.cubemaps/cubemaps.c
@@ -24,6 +24,7 @@ int main(void)
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
+ glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
window = glfwCreateWindow(width, height, "Cubemaps", 0, 0);
if (!window) {
fprintf(stderr, "[ERROR] Failed to create window.\n");
@@ -44,10 +45,10 @@ int main(void)
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_LEQUAL);
- U32 skybox_shader = create_shader_program("shaders/skybox.vert", "shaders/skybox.frag");
- U32 reflection_shader = create_shader_program("shaders/reflection.vert", "shaders/reflection.frag");
- U32 refraction_shader = create_shader_program("shaders/refraction.vert", "shaders/refraction.frag");
- U32 cube_shader = create_shader_program("shaders/cube.vert", "shaders/cube.frag");
+ U32 skybox_shader = load_shader("shaders/skybox.vert", "shaders/skybox.frag");
+ U32 reflection_shader = load_shader("shaders/reflection.vert", "shaders/reflection.frag");
+ U32 refraction_shader = load_shader("shaders/refraction.vert", "shaders/refraction.frag");
+ U32 cube_shader = load_shader("shaders/cube.vert", "shaders/cube.frag");
U32 grid_texture = load_texture("../../data/textures/grid.png");
const char *cube_texture_filenames[6] = {