diff options
Diffstat (limited to 'advanced_lighting/2.gamma_correction')
-rwxr-xr-x | advanced_lighting/2.gamma_correction/build (renamed from advanced_lighting/2.gamma_correction/build.sh) | 0 | ||||
-rw-r--r-- | advanced_lighting/2.gamma_correction/gamma_correction.c | 4 |
2 files changed, 2 insertions, 2 deletions
diff --git a/advanced_lighting/2.gamma_correction/build.sh b/advanced_lighting/2.gamma_correction/build index 2b65776..2b65776 100755 --- a/advanced_lighting/2.gamma_correction/build.sh +++ b/advanced_lighting/2.gamma_correction/build diff --git a/advanced_lighting/2.gamma_correction/gamma_correction.c b/advanced_lighting/2.gamma_correction/gamma_correction.c index a027722..65d1d58 100644 --- a/advanced_lighting/2.gamma_correction/gamma_correction.c +++ b/advanced_lighting/2.gamma_correction/gamma_correction.c @@ -77,8 +77,8 @@ int main(void) Mesh *quad = mesh_init(arena, vertices, 6, indices, 6); Mesh *cube = mesh_load_obj(arena, "../../data/models/cube.obj"); - U32 blinn_phong_shader = create_shader_program("shaders/blinn_phong.vert", "shaders/blinn_phong.frag"); - U32 light_shader = create_shader_program("shaders/light.vert", "shaders/light.frag"); + U32 blinn_phong_shader = load_shader("shaders/blinn_phong.vert", "shaders/blinn_phong.frag"); + U32 light_shader = load_shader("shaders/light.vert", "shaders/light.frag"); U32 texture = load_texture_gamma("../../data/textures/wood.png", 0); U32 texture_gamma_corrected = load_texture_gamma("../../data/textures/wood.png", 1); |