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authorpryazha <pryadeiniv@mail.ru>2025-08-16 10:11:00 +0500
committerpryazha <pryadeiniv@mail.ru>2025-08-16 10:11:00 +0500
commit1f93c3ef62af6c71217f06491ca2b859d4065740 (patch)
tree4f07192788df29446aa1ddb73a20839e4ddf9b3f /in_practice/breakout/shader.h
parent99337878eca2807436bcf11d36946b90db44a2d3 (diff)
in practice chapter
Diffstat (limited to 'in_practice/breakout/shader.h')
-rw-r--r--in_practice/breakout/shader.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/in_practice/breakout/shader.h b/in_practice/breakout/shader.h
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+++ b/in_practice/breakout/shader.h
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+#ifndef SHADER_H
+#define SHADER_H
+
+#include "my_math.h"
+
+typedef struct {
+ u32 id;
+ const char *name;
+} shader_t;
+
+#define MAX_SHADERS 8
+extern shader_t shaders[MAX_SHADERS];
+
+extern u32 load_shader(const char *dir, const char *vertex_filename, const char *fragment_filename, const char *geometry_filename, const char *name);
+extern u32 get_shader(const char *name);
+extern void uniform_f32(u32 id, const char *name, f32 v);
+extern void uniform_v3(u32 id, const char *name, v3 v);
+extern void uniform_mat(u32 id, const char *name, mat m);
+
+#endif