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authorpryazha <pryadeiniv@mail.ru>2025-06-15 16:11:31 +0500
committerpryazha <pryadeiniv@mail.ru>2025-06-15 16:11:31 +0500
commit9d944f26d359e4bc1ffd8e44350b0df9f0935b18 (patch)
tree9759a83a76ab741a587b99f00c2463eafd05d813 /advanced_opengl/4.face_culling/face_culling.c
parentd65ddd07a43d5ffdcf2ddf90d6f86626cf9b92d8 (diff)
something
Diffstat (limited to 'advanced_opengl/4.face_culling/face_culling.c')
-rw-r--r--advanced_opengl/4.face_culling/face_culling.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/advanced_opengl/4.face_culling/face_culling.c b/advanced_opengl/4.face_culling/face_culling.c
index c3a31c0..0e65e08 100644
--- a/advanced_opengl/4.face_culling/face_culling.c
+++ b/advanced_opengl/4.face_culling/face_culling.c
@@ -44,8 +44,7 @@ int main(void)
glFrontFace(GL_CW);
glCullFace(GL_BACK);
- U32 shader = create_shader_program("shaders/face_culling.vert",
- "shaders/face_culling.frag");
+ U32 shader = load_shader("shaders/face_culling.vert", "shaders/face_culling.frag");
U32 grid_texture = load_texture("../../data/textures/grid.png");