diff options
author | pryazha <pryadeiniv@mail.ru> | 2025-07-15 16:15:26 +0500 |
---|---|---|
committer | pryazha <pryadeiniv@mail.ru> | 2025-07-15 16:15:26 +0500 |
commit | 6f9ab1f55fd54beab7f0999a69b80ef92fe63722 (patch) | |
tree | d75178447d4b81d60c06fa223fe9b7c193a25a51 /advanced_lighting/9.ssao/deferred.frag | |
parent | 9d944f26d359e4bc1ffd8e44350b0df9f0935b18 (diff) |
finish ssao
Diffstat (limited to 'advanced_lighting/9.ssao/deferred.frag')
-rw-r--r-- | advanced_lighting/9.ssao/deferred.frag | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/advanced_lighting/9.ssao/deferred.frag b/advanced_lighting/9.ssao/deferred.frag index 5a3cc33..3e9f740 100644 --- a/advanced_lighting/9.ssao/deferred.frag +++ b/advanced_lighting/9.ssao/deferred.frag @@ -8,7 +8,7 @@ out vec4 frag_color; uniform sampler2D positions; uniform sampler2D normals; -uniform sampler2D albedo; +uniform sampler2D colors; uniform sampler2D ssao; uniform vec3 view_position; @@ -27,7 +27,7 @@ void main() { vec3 position = texture(positions, vert.tex_coords).xyz; vec3 normal = texture(normals, vert.tex_coords).xyz; - vec3 color = texture(albedo, vert.tex_coords).rgb; + vec3 color = texture(colors, vert.tex_coords).rgb; float occlusion = texture(ssao, vert.tex_coords).r; vec3 ambient = 0.1 * color * occlusion; |