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authorpryazha <pryadeiniv@mail.ru>2025-06-15 16:11:31 +0500
committerpryazha <pryadeiniv@mail.ru>2025-06-15 16:11:31 +0500
commit9d944f26d359e4bc1ffd8e44350b0df9f0935b18 (patch)
tree9759a83a76ab741a587b99f00c2463eafd05d813 /advanced_lighting/8.deferred_shading/shaders/light.vert
parentd65ddd07a43d5ffdcf2ddf90d6f86626cf9b92d8 (diff)
something
Diffstat (limited to 'advanced_lighting/8.deferred_shading/shaders/light.vert')
-rw-r--r--advanced_lighting/8.deferred_shading/shaders/light.vert12
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diff --git a/advanced_lighting/8.deferred_shading/shaders/light.vert b/advanced_lighting/8.deferred_shading/shaders/light.vert
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+++ b/advanced_lighting/8.deferred_shading/shaders/light.vert
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+#version 330 core
+
+layout(location = 0) in vec3 position;
+
+uniform mat4 projection;
+uniform mat4 view;
+uniform mat4 model;
+
+void main()
+{
+ gl_Position = projection * view * model * vec4(position, 1.0);
+}