diff options
author | pryazha <pryadeiniv@mail.ru> | 2025-06-15 16:11:31 +0500 |
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committer | pryazha <pryadeiniv@mail.ru> | 2025-06-15 16:11:31 +0500 |
commit | 9d944f26d359e4bc1ffd8e44350b0df9f0935b18 (patch) | |
tree | 9759a83a76ab741a587b99f00c2463eafd05d813 /advanced_lighting/7.bloom/shaders/light.frag | |
parent | d65ddd07a43d5ffdcf2ddf90d6f86626cf9b92d8 (diff) |
something
Diffstat (limited to 'advanced_lighting/7.bloom/shaders/light.frag')
-rw-r--r-- | advanced_lighting/7.bloom/shaders/light.frag | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/advanced_lighting/7.bloom/shaders/light.frag b/advanced_lighting/7.bloom/shaders/light.frag new file mode 100644 index 0000000..72a2874 --- /dev/null +++ b/advanced_lighting/7.bloom/shaders/light.frag @@ -0,0 +1,22 @@ +#version 330 core + +in VS_OUT { + vec3 position; + vec3 normal; + vec2 tex_coords; +} vs_out; + +layout(location = 0) out vec4 frag_color; +layout(location = 1) out vec4 bright_color; + +uniform vec3 light_color; + +void main() +{ + frag_color = vec4(light_color, 1.0); + float brightness = dot(vec3(frag_color), vec3(0.2126, 0.7152, 0.0722)); + if (brightness > 1.0) + bright_color = vec4(vec3(frag_color), 1.0); + else + bright_color = vec4(0.0, 0.0, 0.0, 1.0); +} |