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-rw-r--r--uniform_buffer/shaders/color_cube.fs9
-rw-r--r--uniform_buffer/shaders/color_cube.vs16
-rw-r--r--uniform_buffer/shaders/cube.fs13
-rw-r--r--uniform_buffer/shaders/cube.vs21
-rw-r--r--uniform_buffer/shaders/skybox.fs13
-rw-r--r--uniform_buffer/shaders/skybox.vs19
6 files changed, 0 insertions, 91 deletions
diff --git a/uniform_buffer/shaders/color_cube.fs b/uniform_buffer/shaders/color_cube.fs
deleted file mode 100644
index 8aa5add..0000000
--- a/uniform_buffer/shaders/color_cube.fs
+++ /dev/null
@@ -1,9 +0,0 @@
-#version 330 core
-
-out vec4 frag_color;
-
-void
-main(void)
-{
- frag_color = vec4(1.0f, 0.0f, 0.0f, 1.0f);
-}
diff --git a/uniform_buffer/shaders/color_cube.vs b/uniform_buffer/shaders/color_cube.vs
deleted file mode 100644
index 630242d..0000000
--- a/uniform_buffer/shaders/color_cube.vs
+++ /dev/null
@@ -1,16 +0,0 @@
-#version 330 core
-layout(location = 0) in vec3 apos;
-
-layout(std140) uniform Matrices
-{
- mat4 projection;
- mat4 view;
-};
-
-uniform mat4 model;
-
-void
-main(void)
-{
- gl_Position = projection*view*model*vec4(apos, 1.0f);
-}
diff --git a/uniform_buffer/shaders/cube.fs b/uniform_buffer/shaders/cube.fs
deleted file mode 100644
index f58c5d3..0000000
--- a/uniform_buffer/shaders/cube.fs
+++ /dev/null
@@ -1,13 +0,0 @@
-#version 330 core
-
-out vec4 frag_color;
-
-in vec2 tex_coords;
-
-uniform sampler2D texture1;
-
-void
-main(void)
-{
- frag_color = texture(texture1, tex_coords);
-}
diff --git a/uniform_buffer/shaders/cube.vs b/uniform_buffer/shaders/cube.vs
deleted file mode 100644
index cb0b7bf..0000000
--- a/uniform_buffer/shaders/cube.vs
+++ /dev/null
@@ -1,21 +0,0 @@
-#version 330 core
-
-layout(location = 0) in vec3 apos;
-layout(location = 1) in vec2 atex_coords;
-
-layout(std140) uniform Matrices
-{
- uniform mat4 projection;
- uniform mat4 view;
-};
-
-uniform mat4 model;
-
-out vec2 tex_coords;
-
-void
-main(void)
-{
- gl_Position = projection*view*model*vec4(apos, 1.0f);
- tex_coords = atex_coords;
-}
diff --git a/uniform_buffer/shaders/skybox.fs b/uniform_buffer/shaders/skybox.fs
deleted file mode 100644
index bf69c8b..0000000
--- a/uniform_buffer/shaders/skybox.fs
+++ /dev/null
@@ -1,13 +0,0 @@
-#version 330 core
-
-in vec3 tex_coords;
-
-out vec4 frag_color;
-
-uniform samplerCube skybox;
-
-void
-main(void)
-{
- frag_color = texture(skybox, tex_coords);
-}
diff --git a/uniform_buffer/shaders/skybox.vs b/uniform_buffer/shaders/skybox.vs
deleted file mode 100644
index 36a07ed..0000000
--- a/uniform_buffer/shaders/skybox.vs
+++ /dev/null
@@ -1,19 +0,0 @@
-#version 330 core
-
-layout(location = 0) in vec3 apos;
-
-out vec3 tex_coords;
-
-layout(std140) uniform Matrices
-{
- uniform mat4 projection;
- uniform mat4 view;
-};
-
-void
-main(void)
-{
- tex_coords = apos;
- vec4 pos = projection*view*vec4(apos, 1.0f);
- gl_Position = pos.xyww;
-}