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-rwxr-xr-xmesh_loading_test/build.sh5
-rw-r--r--mesh_loading_test/mesh_loading_test.c187
-rw-r--r--mesh_loading_test/shaders/default.fs13
-rw-r--r--mesh_loading_test/shaders/default.vs16
-rw-r--r--mesh_loading_test/what_cube/pryazha.jpgbin26926 -> 0 bytes
-rw-r--r--mesh_loading_test/what_cube/what_cube.mtl13
-rw-r--r--mesh_loading_test/what_cube/what_cube.obj56
7 files changed, 0 insertions, 290 deletions
diff --git a/mesh_loading_test/build.sh b/mesh_loading_test/build.sh
deleted file mode 100755
index 23ccbfa..0000000
--- a/mesh_loading_test/build.sh
+++ /dev/null
@@ -1,5 +0,0 @@
-#!/bin/sh
-. ../config
-TARGET='mesh_loading_test'
-set -x
-gcc -o $TARGET $CFLAGS $INCLUDE $LFLAGS $TARGET.c $LIBS && ./$TARGET
diff --git a/mesh_loading_test/mesh_loading_test.c b/mesh_loading_test/mesh_loading_test.c
deleted file mode 100644
index 5284dd2..0000000
--- a/mesh_loading_test/mesh_loading_test.c
+++ /dev/null
@@ -1,187 +0,0 @@
-#include "GL/glew.h"
-#include "GLFW/glfw3.h"
-
-#include "pwyazh.h"
-
-#include "common.h"
-
-#define WIDTH 1024
-#define HEIGHT 768
-
-static Input global_input;
-
-void
-key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
-{
- switch (action)
- {
- case GLFW_PRESS: {
- switch (key)
- {
- case GLFW_KEY_D: {
- global_input.move_right.state = KeyState_PRESS;
- } break;
- case GLFW_KEY_W: {
- global_input.move_forward.state = KeyState_PRESS;
- } break;
- case GLFW_KEY_A: {
- global_input.move_left.state = KeyState_PRESS;
- } break;
- case GLFW_KEY_S: {
- global_input.move_backward.state = KeyState_PRESS;
- } break;
- case GLFW_KEY_Q: {
- global_input.move_down.state = KeyState_PRESS;
- } break;
- case GLFW_KEY_E: {
- global_input.move_up.state = KeyState_PRESS;
- } break;
- case GLFW_KEY_SPACE: {
- global_input.jump.state = KeyState_PRESS;
- } break;
- }
- } break;
-
- case GLFW_RELEASE: {
- switch (key)
- {
- case GLFW_KEY_D: {
- global_input.move_right.state = KeyState_RELEASE;
- } break;
- case GLFW_KEY_W: {
- global_input.move_forward.state = KeyState_RELEASE;
- } break;
- case GLFW_KEY_A: {
- global_input.move_left.state = KeyState_RELEASE;
- } break;
- case GLFW_KEY_S: {
- global_input.move_backward.state = KeyState_RELEASE;
- } break;
- case GLFW_KEY_Q: {
- global_input.move_down.state = KeyState_RELEASE;
- } break;
- case GLFW_KEY_E: {
- global_input.move_up.state = KeyState_RELEASE;
- } break;
- case GLFW_KEY_SPACE: {
- global_input.jump.state = KeyState_RELEASE;
- } break;
- }
- } break;
- }
-}
-
-int
-main(void)
-{
- GLFWwindow *window;
-
- if (glfwInit() == GLFW_FALSE)
- {
- fprintf(stderr, "[ERROR] Failed to initialize glfw.\n");
- return(1);
- }
-
- glfwWindowHint(GLFW_RESIZABLE, 0);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
- glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
- glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
- window = glfwCreateWindow(WIDTH, HEIGHT, "depth testing", 0, 0);
- if (!window)
- {
- fprintf(stderr, "[ERROR] Failed to create window.\n");
- glfwTerminate();
- return(1);
- }
-
- glfwMakeContextCurrent(window);
- glfwSetKeyCallback(window, key_callback);
-
- if (glewInit() != GLEW_OK)
- {
- fprintf(stderr, "[ERROR] Failed to initialize glew.\n");
- glfwTerminate();
- return(1);
- }
-
- U32 shader = create_shader_program("shaders/default.vs", "shaders/default.fs");
-
- Arena *arena = arena_alloc(Megabytes(512));
-
- Mesh *what_cube_mesh = mesh_load_obj(arena, "what_cube/what_cube.obj");
- U32 what_cube_texture = load_texture("what_cube/pryazha.jpg");
-
- F32 target_fps = 60.0f;
- F32 target_spf = 1.0f/target_fps;
- F32 dt = 0.0f;
- F32 last_time = glfwGetTime();
- F32 time = last_time;
-
- MAT4 projection, view, model;
- projection = perspective(90.0f, (F32)WIDTH/(F32)HEIGHT, 0.1f, 100.0f);
- model = mat4_identity();
-
- V3F camera_pos = v3f(0.0f, 0.0f, 3.0f);
-
- glEnable(GL_DEPTH_TEST);
-
- while (!glfwWindowShouldClose(window))
- {
- glfwPollEvents();
-
- /* NOTE(pryazha): Update */
- V3F f = v3f_norm(v3f_sub(v3f(0.0f, 0.0f, 0.0f), camera_pos));
- V3F l = v3f_norm(v3f_cross(v3f(0.0f, 1.0f, 0.0f), f));
- V3F u = v3f_cross(f, l);
-
- V3F dp = v3f_zero();
- F32 speed = 2.0f;
- if (key_is_pressed(global_input.move_right))
- dp = v3f_sub(dp, l);
- if (key_is_pressed(global_input.move_forward))
- dp = v3f_add(dp, f);
- if (key_is_pressed(global_input.move_left))
- dp = v3f_add(dp, l);
- if (key_is_pressed(global_input.move_backward))
- dp = v3f_sub(dp, f);
- if (key_is_pressed(global_input.move_up))
- dp = v3f_add(dp, u);
- if (key_is_pressed(global_input.move_down))
- dp = v3f_sub(dp, u);
-
- camera_pos = v3f_add(camera_pos, v3f_scalef(dp, speed*dt));
-
- view = look_at(camera_pos, v3f_zero(), v3f(0.0f, 1.0f, 0.0f));
-
- input_update_last_state(&global_input);
-
- /* NOTE(pryazha): Render */
- glClearColor(0.15f, 0.15f, 0.15f, 1.0f);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glUseProgram(shader);
- shader_set_mat4fv(shader, "projection", projection);
- shader_set_mat4fv(shader, "view", view);
- shader_set_mat4fv(shader, "model", model);
- glBindTexture(GL_TEXTURE_2D, what_cube_texture);
- mesh_draw(what_cube_mesh);
-
- glfwSwapBuffers(window);
-
- F32 elapsed = glfwGetTime()-last_time;
- if (elapsed < target_spf)
- {
- U32 sleep_time = (U32)(target_spf-elapsed);
- if (sleep_time > 0)
- sleep(sleep_time);
- }
- F32 current_time = glfwGetTime();
- dt = current_time-last_time;
- time += dt;
- last_time = current_time;
- }
-
- arena_release(arena);
- glfwTerminate();
- return(0);
-}
diff --git a/mesh_loading_test/shaders/default.fs b/mesh_loading_test/shaders/default.fs
deleted file mode 100644
index bdd4b9a..0000000
--- a/mesh_loading_test/shaders/default.fs
+++ /dev/null
@@ -1,13 +0,0 @@
-#version 330 core
-
-in vec2 tex_coords;
-
-out vec4 frag_color;
-
-uniform sampler2D texture1;
-
-void
-main(void)
-{
- frag_color = texture(texture1, tex_coords);
-}
diff --git a/mesh_loading_test/shaders/default.vs b/mesh_loading_test/shaders/default.vs
deleted file mode 100644
index 90e883a..0000000
--- a/mesh_loading_test/shaders/default.vs
+++ /dev/null
@@ -1,16 +0,0 @@
-#version 330 core
-layout(location = 0) in vec3 apos;
-layout(location = 2) in vec2 atex_coords;
-
-out vec2 tex_coords;
-
-uniform mat4 projection;
-uniform mat4 view;
-uniform mat4 model;
-
-void
-main(void)
-{
- tex_coords = atex_coords;
- gl_Position = projection*view*model*vec4(apos, 1.0);
-}
diff --git a/mesh_loading_test/what_cube/pryazha.jpg b/mesh_loading_test/what_cube/pryazha.jpg
deleted file mode 100644
index b735c71..0000000
--- a/mesh_loading_test/what_cube/pryazha.jpg
+++ /dev/null
Binary files differ
diff --git a/mesh_loading_test/what_cube/what_cube.mtl b/mesh_loading_test/what_cube/what_cube.mtl
deleted file mode 100644
index f3f61c7..0000000
--- a/mesh_loading_test/what_cube/what_cube.mtl
+++ /dev/null
@@ -1,13 +0,0 @@
-# Blender 4.3.1 MTL File: 'what_cube.blend'
-# www.blender.org
-
-newmtl Material
-Ns 250.000000
-Ka 1.000000 1.000000 1.000000
-Kd 0.800000 0.800000 0.800000
-Ks 0.500000 0.500000 0.500000
-Ke 0.000000 0.000000 0.000000
-Ni 1.000000
-d 1.000000
-illum 2
-map_Kd pryazha.jpg
diff --git a/mesh_loading_test/what_cube/what_cube.obj b/mesh_loading_test/what_cube/what_cube.obj
deleted file mode 100644
index b5f8ca0..0000000
--- a/mesh_loading_test/what_cube/what_cube.obj
+++ /dev/null
@@ -1,56 +0,0 @@
-# Blender 4.3.1
-# www.blender.org
-mtllib what_cube.mtl
-o Cube
-v 1.000000 1.000000 -1.000000
-v 1.000000 -1.000000 -1.000000
-v 1.000000 1.000000 1.000000
-v 1.000000 -1.000000 1.000000
-v -1.000000 1.000000 -1.000000
-v -1.000000 -1.000000 -1.000000
-v -1.000000 1.000000 1.000000
-v -1.000000 -1.000000 1.000000
-vn -0.0000 1.0000 -0.0000
-vn -0.0000 -0.0000 1.0000
-vn -1.0000 -0.0000 -0.0000
-vn -0.0000 -1.0000 -0.0000
-vn 1.0000 -0.0000 -0.0000
-vn -0.0000 -0.0000 -1.0000
-vt 0.608128 0.885598
-vt 0.382473 0.659943
-vt 0.608128 0.659943
-vt 0.277495 0.579754
-vt 0.051840 0.354100
-vt 0.277495 0.354100
-vt 0.908901 0.910597
-vt 0.837359 0.839055
-vt 0.908901 0.839055
-vt 0.539373 0.275355
-vt 0.313718 0.049700
-vt 0.539373 0.049700
-vt 0.526773 0.576605
-vt 0.301119 0.350950
-vt 0.526773 0.350950
-vt 0.919368 0.575030
-vt 0.693713 0.349375
-vt 0.919368 0.349375
-vt 0.382473 0.885598
-vt 0.051840 0.579755
-vt 0.837359 0.910597
-vt 0.313718 0.275355
-vt 0.301119 0.576605
-vt 0.693713 0.575030
-s 0
-usemtl Material
-f 5/1/1 3/2/1 1/3/1
-f 3/4/2 8/5/2 4/6/2
-f 7/7/3 6/8/3 8/9/3
-f 2/10/4 8/11/4 6/12/4
-f 1/13/5 4/14/5 2/15/5
-f 5/16/6 2/17/6 6/18/6
-f 5/1/1 7/19/1 3/2/1
-f 3/4/2 7/20/2 8/5/2
-f 7/7/3 5/21/3 6/8/3
-f 2/10/4 4/22/4 8/11/4
-f 1/13/5 3/23/5 4/14/5
-f 5/16/6 1/24/6 2/17/6