diff options
Diffstat (limited to 'mesh_loading_test')
-rwxr-xr-x | mesh_loading_test/build.sh | 5 | ||||
-rw-r--r-- | mesh_loading_test/mesh_loading_test.c | 187 | ||||
-rw-r--r-- | mesh_loading_test/shaders/default.fs | 13 | ||||
-rw-r--r-- | mesh_loading_test/shaders/default.vs | 16 | ||||
-rw-r--r-- | mesh_loading_test/what_cube/pryazha.jpg | bin | 26926 -> 0 bytes | |||
-rw-r--r-- | mesh_loading_test/what_cube/what_cube.mtl | 13 | ||||
-rw-r--r-- | mesh_loading_test/what_cube/what_cube.obj | 56 |
7 files changed, 0 insertions, 290 deletions
diff --git a/mesh_loading_test/build.sh b/mesh_loading_test/build.sh deleted file mode 100755 index 23ccbfa..0000000 --- a/mesh_loading_test/build.sh +++ /dev/null @@ -1,5 +0,0 @@ -#!/bin/sh -. ../config -TARGET='mesh_loading_test' -set -x -gcc -o $TARGET $CFLAGS $INCLUDE $LFLAGS $TARGET.c $LIBS && ./$TARGET diff --git a/mesh_loading_test/mesh_loading_test.c b/mesh_loading_test/mesh_loading_test.c deleted file mode 100644 index 5284dd2..0000000 --- a/mesh_loading_test/mesh_loading_test.c +++ /dev/null @@ -1,187 +0,0 @@ -#include "GL/glew.h" -#include "GLFW/glfw3.h" - -#include "pwyazh.h" - -#include "common.h" - -#define WIDTH 1024 -#define HEIGHT 768 - -static Input global_input; - -void -key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - switch (action) - { - case GLFW_PRESS: { - switch (key) - { - case GLFW_KEY_D: { - global_input.move_right.state = KeyState_PRESS; - } break; - case GLFW_KEY_W: { - global_input.move_forward.state = KeyState_PRESS; - } break; - case GLFW_KEY_A: { - global_input.move_left.state = KeyState_PRESS; - } break; - case GLFW_KEY_S: { - global_input.move_backward.state = KeyState_PRESS; - } break; - case GLFW_KEY_Q: { - global_input.move_down.state = KeyState_PRESS; - } break; - case GLFW_KEY_E: { - global_input.move_up.state = KeyState_PRESS; - } break; - case GLFW_KEY_SPACE: { - global_input.jump.state = KeyState_PRESS; - } break; - } - } break; - - case GLFW_RELEASE: { - switch (key) - { - case GLFW_KEY_D: { - global_input.move_right.state = KeyState_RELEASE; - } break; - case GLFW_KEY_W: { - global_input.move_forward.state = KeyState_RELEASE; - } break; - case GLFW_KEY_A: { - global_input.move_left.state = KeyState_RELEASE; - } break; - case GLFW_KEY_S: { - global_input.move_backward.state = KeyState_RELEASE; - } break; - case GLFW_KEY_Q: { - global_input.move_down.state = KeyState_RELEASE; - } break; - case GLFW_KEY_E: { - global_input.move_up.state = KeyState_RELEASE; - } break; - case GLFW_KEY_SPACE: { - global_input.jump.state = KeyState_RELEASE; - } break; - } - } break; - } -} - -int -main(void) -{ - GLFWwindow *window; - - if (glfwInit() == GLFW_FALSE) - { - fprintf(stderr, "[ERROR] Failed to initialize glfw.\n"); - return(1); - } - - glfwWindowHint(GLFW_RESIZABLE, 0); - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); - glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - window = glfwCreateWindow(WIDTH, HEIGHT, "depth testing", 0, 0); - if (!window) - { - fprintf(stderr, "[ERROR] Failed to create window.\n"); - glfwTerminate(); - return(1); - } - - glfwMakeContextCurrent(window); - glfwSetKeyCallback(window, key_callback); - - if (glewInit() != GLEW_OK) - { - fprintf(stderr, "[ERROR] Failed to initialize glew.\n"); - glfwTerminate(); - return(1); - } - - U32 shader = create_shader_program("shaders/default.vs", "shaders/default.fs"); - - Arena *arena = arena_alloc(Megabytes(512)); - - Mesh *what_cube_mesh = mesh_load_obj(arena, "what_cube/what_cube.obj"); - U32 what_cube_texture = load_texture("what_cube/pryazha.jpg"); - - F32 target_fps = 60.0f; - F32 target_spf = 1.0f/target_fps; - F32 dt = 0.0f; - F32 last_time = glfwGetTime(); - F32 time = last_time; - - MAT4 projection, view, model; - projection = perspective(90.0f, (F32)WIDTH/(F32)HEIGHT, 0.1f, 100.0f); - model = mat4_identity(); - - V3F camera_pos = v3f(0.0f, 0.0f, 3.0f); - - glEnable(GL_DEPTH_TEST); - - while (!glfwWindowShouldClose(window)) - { - glfwPollEvents(); - - /* NOTE(pryazha): Update */ - V3F f = v3f_norm(v3f_sub(v3f(0.0f, 0.0f, 0.0f), camera_pos)); - V3F l = v3f_norm(v3f_cross(v3f(0.0f, 1.0f, 0.0f), f)); - V3F u = v3f_cross(f, l); - - V3F dp = v3f_zero(); - F32 speed = 2.0f; - if (key_is_pressed(global_input.move_right)) - dp = v3f_sub(dp, l); - if (key_is_pressed(global_input.move_forward)) - dp = v3f_add(dp, f); - if (key_is_pressed(global_input.move_left)) - dp = v3f_add(dp, l); - if (key_is_pressed(global_input.move_backward)) - dp = v3f_sub(dp, f); - if (key_is_pressed(global_input.move_up)) - dp = v3f_add(dp, u); - if (key_is_pressed(global_input.move_down)) - dp = v3f_sub(dp, u); - - camera_pos = v3f_add(camera_pos, v3f_scalef(dp, speed*dt)); - - view = look_at(camera_pos, v3f_zero(), v3f(0.0f, 1.0f, 0.0f)); - - input_update_last_state(&global_input); - - /* NOTE(pryazha): Render */ - glClearColor(0.15f, 0.15f, 0.15f, 1.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glUseProgram(shader); - shader_set_mat4fv(shader, "projection", projection); - shader_set_mat4fv(shader, "view", view); - shader_set_mat4fv(shader, "model", model); - glBindTexture(GL_TEXTURE_2D, what_cube_texture); - mesh_draw(what_cube_mesh); - - glfwSwapBuffers(window); - - F32 elapsed = glfwGetTime()-last_time; - if (elapsed < target_spf) - { - U32 sleep_time = (U32)(target_spf-elapsed); - if (sleep_time > 0) - sleep(sleep_time); - } - F32 current_time = glfwGetTime(); - dt = current_time-last_time; - time += dt; - last_time = current_time; - } - - arena_release(arena); - glfwTerminate(); - return(0); -} diff --git a/mesh_loading_test/shaders/default.fs b/mesh_loading_test/shaders/default.fs deleted file mode 100644 index bdd4b9a..0000000 --- a/mesh_loading_test/shaders/default.fs +++ /dev/null @@ -1,13 +0,0 @@ -#version 330 core - -in vec2 tex_coords; - -out vec4 frag_color; - -uniform sampler2D texture1; - -void -main(void) -{ - frag_color = texture(texture1, tex_coords); -} diff --git a/mesh_loading_test/shaders/default.vs b/mesh_loading_test/shaders/default.vs deleted file mode 100644 index 90e883a..0000000 --- a/mesh_loading_test/shaders/default.vs +++ /dev/null @@ -1,16 +0,0 @@ -#version 330 core -layout(location = 0) in vec3 apos; -layout(location = 2) in vec2 atex_coords; - -out vec2 tex_coords; - -uniform mat4 projection; -uniform mat4 view; -uniform mat4 model; - -void -main(void) -{ - tex_coords = atex_coords; - gl_Position = projection*view*model*vec4(apos, 1.0); -} diff --git a/mesh_loading_test/what_cube/pryazha.jpg b/mesh_loading_test/what_cube/pryazha.jpg Binary files differdeleted file mode 100644 index b735c71..0000000 --- a/mesh_loading_test/what_cube/pryazha.jpg +++ /dev/null diff --git a/mesh_loading_test/what_cube/what_cube.mtl b/mesh_loading_test/what_cube/what_cube.mtl deleted file mode 100644 index f3f61c7..0000000 --- a/mesh_loading_test/what_cube/what_cube.mtl +++ /dev/null @@ -1,13 +0,0 @@ -# Blender 4.3.1 MTL File: 'what_cube.blend' -# www.blender.org - -newmtl Material -Ns 250.000000 -Ka 1.000000 1.000000 1.000000 -Kd 0.800000 0.800000 0.800000 -Ks 0.500000 0.500000 0.500000 -Ke 0.000000 0.000000 0.000000 -Ni 1.000000 -d 1.000000 -illum 2 -map_Kd pryazha.jpg diff --git a/mesh_loading_test/what_cube/what_cube.obj b/mesh_loading_test/what_cube/what_cube.obj deleted file mode 100644 index b5f8ca0..0000000 --- a/mesh_loading_test/what_cube/what_cube.obj +++ /dev/null @@ -1,56 +0,0 @@ -# Blender 4.3.1 -# www.blender.org -mtllib what_cube.mtl -o Cube -v 1.000000 1.000000 -1.000000 -v 1.000000 -1.000000 -1.000000 -v 1.000000 1.000000 1.000000 -v 1.000000 -1.000000 1.000000 -v -1.000000 1.000000 -1.000000 -v -1.000000 -1.000000 -1.000000 -v -1.000000 1.000000 1.000000 -v -1.000000 -1.000000 1.000000 -vn -0.0000 1.0000 -0.0000 -vn -0.0000 -0.0000 1.0000 -vn -1.0000 -0.0000 -0.0000 -vn -0.0000 -1.0000 -0.0000 -vn 1.0000 -0.0000 -0.0000 -vn -0.0000 -0.0000 -1.0000 -vt 0.608128 0.885598 -vt 0.382473 0.659943 -vt 0.608128 0.659943 -vt 0.277495 0.579754 -vt 0.051840 0.354100 -vt 0.277495 0.354100 -vt 0.908901 0.910597 -vt 0.837359 0.839055 -vt 0.908901 0.839055 -vt 0.539373 0.275355 -vt 0.313718 0.049700 -vt 0.539373 0.049700 -vt 0.526773 0.576605 -vt 0.301119 0.350950 -vt 0.526773 0.350950 -vt 0.919368 0.575030 -vt 0.693713 0.349375 -vt 0.919368 0.349375 -vt 0.382473 0.885598 -vt 0.051840 0.579755 -vt 0.837359 0.910597 -vt 0.313718 0.275355 -vt 0.301119 0.576605 -vt 0.693713 0.575030 -s 0 -usemtl Material -f 5/1/1 3/2/1 1/3/1 -f 3/4/2 8/5/2 4/6/2 -f 7/7/3 6/8/3 8/9/3 -f 2/10/4 8/11/4 6/12/4 -f 1/13/5 4/14/5 2/15/5 -f 5/16/6 2/17/6 6/18/6 -f 5/1/1 7/19/1 3/2/1 -f 3/4/2 7/20/2 8/5/2 -f 7/7/3 5/21/3 6/8/3 -f 2/10/4 4/22/4 8/11/4 -f 1/13/5 3/23/5 4/14/5 -f 5/16/6 1/24/6 2/17/6 |