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author | pryazha <pryadeiniv@mail.ru> | 2025-01-19 17:33:44 +0500 |
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committer | pryazha <pryadeiniv@mail.ru> | 2025-01-19 17:33:44 +0500 |
commit | bd49bd525f4c6c6c15c4142bf42d1dd38be6fc16 (patch) | |
tree | 9e69f473c34b53e9e57d8af1873c39698bf5c80e /depth/shaders/depth.vs |
initial commit
Diffstat (limited to 'depth/shaders/depth.vs')
-rw-r--r-- | depth/shaders/depth.vs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/depth/shaders/depth.vs b/depth/shaders/depth.vs new file mode 100644 index 0000000..d3d92d1 --- /dev/null +++ b/depth/shaders/depth.vs @@ -0,0 +1,16 @@ +#version 330 core +layout(location = 0) in vec3 apos; +layout(location = 1) in vec2 atex_coords; + +uniform mat4 model; +uniform mat4 view; +uniform mat4 projection; + +out vec2 tex_coords; + +void +main(void) +{ + gl_Position = projection*view*model*vec4(apos, 1.0f); + tex_coords = atex_coords; +} |