diff options
author | pryazha <pryadeiniv@mail.ru> | 2025-02-19 22:26:48 +0500 |
---|---|---|
committer | pryazha <pryadeiniv@mail.ru> | 2025-02-19 22:26:48 +0500 |
commit | f9ad6fa902c1167d7622ee7af2617d14b62bee21 (patch) | |
tree | 9d78792cf360ed871616a9ea66c4237018292aa7 /advanced_opengl/9.instancing/shaders/default.vs | |
parent | 926cbd0d49890772f911e6a6bedb7835605ced89 (diff) |
quite a lot of changes that I, of course, are not going to describe;)
Diffstat (limited to 'advanced_opengl/9.instancing/shaders/default.vs')
-rw-r--r-- | advanced_opengl/9.instancing/shaders/default.vs | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/advanced_opengl/9.instancing/shaders/default.vs b/advanced_opengl/9.instancing/shaders/default.vs deleted file mode 100644 index 85d3c19..0000000 --- a/advanced_opengl/9.instancing/shaders/default.vs +++ /dev/null @@ -1,18 +0,0 @@ -#version 330 core -layout(location = 0) in vec3 apos; -layout(location = 1) in vec3 anormal; -layout(location = 2) in vec2 atex_coords; - -out vec3 normal; -out vec2 tex_coords; - -uniform mat4 projection; -uniform mat4 view; -uniform mat4 model; - -void -main(void) -{ - tex_coords = atex_coords; - gl_Position = projection*view*model*vec4(apos, 1.0); -} |