diff options
author | pryazha <pryadeiniv@mail.ru> | 2025-02-06 12:38:09 +0500 |
---|---|---|
committer | pryazha <pryadeiniv@mail.ru> | 2025-02-06 12:38:09 +0500 |
commit | 926cbd0d49890772f911e6a6bedb7835605ced89 (patch) | |
tree | ea27e2c84e32ab6d8d29af9e61cd432e30a46bc6 /advanced_opengl/8.geometry_shader/shaders/explosion.gs | |
parent | bf1c59565096ac9774493846cfb15e259d3b0e66 (diff) |
change
Diffstat (limited to 'advanced_opengl/8.geometry_shader/shaders/explosion.gs')
-rw-r--r-- | advanced_opengl/8.geometry_shader/shaders/explosion.gs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/advanced_opengl/8.geometry_shader/shaders/explosion.gs b/advanced_opengl/8.geometry_shader/shaders/explosion.gs index 1883ad2..3498878 100644 --- a/advanced_opengl/8.geometry_shader/shaders/explosion.gs +++ b/advanced_opengl/8.geometry_shader/shaders/explosion.gs @@ -21,9 +21,9 @@ get_normal(void) vec4 explode(vec4 position, vec3 normal) { - float magnitude = 0.2f; - vec3 direction = normal*magnitude*((sin(time)+1.0f)/2.0f); - vec4 result = position+vec4(direction, 0.0f); + float magnitude = 0.2; + vec3 direction = normal*magnitude*((sin(time)+1.0)/2.0); + vec4 result = position+vec4(direction, 0.0); return(result); } |