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authorpryazha <pryadeiniv@mail.ru>2025-02-19 22:26:48 +0500
committerpryazha <pryadeiniv@mail.ru>2025-02-19 22:26:48 +0500
commitf9ad6fa902c1167d7622ee7af2617d14b62bee21 (patch)
tree9d78792cf360ed871616a9ea66c4237018292aa7 /advanced_opengl/8.geometry_shader/shaders/base.geom
parent926cbd0d49890772f911e6a6bedb7835605ced89 (diff)
quite a lot of changes that I, of course, are not going to describe;)
Diffstat (limited to 'advanced_opengl/8.geometry_shader/shaders/base.geom')
-rw-r--r--advanced_opengl/8.geometry_shader/shaders/base.geom26
1 files changed, 26 insertions, 0 deletions
diff --git a/advanced_opengl/8.geometry_shader/shaders/base.geom b/advanced_opengl/8.geometry_shader/shaders/base.geom
new file mode 100644
index 0000000..10d5c45
--- /dev/null
+++ b/advanced_opengl/8.geometry_shader/shaders/base.geom
@@ -0,0 +1,26 @@
+#version 330 core
+layout(points) in;
+layout(triangle_strip, max_vertices = 5) out;
+
+in VS_OUT {
+ vec3 color;
+} gs_in[];
+
+out vec3 fcolor;
+
+void main(void)
+{
+ fcolor = gs_in[0].color;
+ gl_Position = gl_in[0].gl_Position+vec4(-0.2, -0.2, 0.0, 0.0);
+ EmitVertex();
+ gl_Position = gl_in[0].gl_Position+vec4(0.2, -0.2, 0.0, 0.0);
+ EmitVertex();
+ gl_Position = gl_in[0].gl_Position+vec4(-0.2, 0.2, 0.0, 0.0);
+ EmitVertex();
+ gl_Position = gl_in[0].gl_Position+vec4(0.2, 0.2, 0.0, 0.0);
+ EmitVertex();
+ fcolor = vec3(1.0, 1.0, 1.0);
+ gl_Position = gl_in[0].gl_Position+vec4(0.0, 0.4, 0.0, 0.0);
+ EmitVertex();
+ EndPrimitive();
+}