diff options
author | pryazha <pryadeiniv@mail.ru> | 2025-02-06 12:38:09 +0500 |
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committer | pryazha <pryadeiniv@mail.ru> | 2025-02-06 12:38:09 +0500 |
commit | 926cbd0d49890772f911e6a6bedb7835605ced89 (patch) | |
tree | ea27e2c84e32ab6d8d29af9e61cd432e30a46bc6 /advanced_lighting/3.1.shadow_mapping/shaders/debug_quad.vs | |
parent | bf1c59565096ac9774493846cfb15e259d3b0e66 (diff) |
change
Diffstat (limited to 'advanced_lighting/3.1.shadow_mapping/shaders/debug_quad.vs')
-rw-r--r-- | advanced_lighting/3.1.shadow_mapping/shaders/debug_quad.vs | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/advanced_lighting/3.1.shadow_mapping/shaders/debug_quad.vs b/advanced_lighting/3.1.shadow_mapping/shaders/debug_quad.vs new file mode 100644 index 0000000..5717608 --- /dev/null +++ b/advanced_lighting/3.1.shadow_mapping/shaders/debug_quad.vs @@ -0,0 +1,14 @@ +#version 330 core +layout(location = 0) in vec3 apos; +layout(location = 1) in vec2 atex_coords; + +out vec2 tex_coords; + +uniform mat4 model; + +void +main(void) +{ + tex_coords = atex_coords; + gl_Position = model*vec4(apos, 1.0); +} |