blob: 6d4ff99c3431b71448bddba2ae5bd60c845223a0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#ifndef GAME_H
#define GAME_H
typedef struct {
texture_t texture;
camera_t camera;
v3 camera_dp;
shader_t mesh_shader;
shader_t ui_shader;
shader_t grid_shader;
int player_id;
int floor_id;
int hurt_id;
float time;
} game_context_t;
#endif /* GAME_H */
|