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#ifndef input_h
#define input_h
#include "prbm.h"
struct key {
i32 last;
i32 now;
};
struct mouse {
v2 pos;
v2 last;
v2 offset;
struct key left;
struct key right;
i32 first;
i32 capture;
};
struct input {
struct mouse mouse;
struct key right;
struct key left;
struct key up;
struct key down;
struct key forward;
struct key backward;
};
struct input init_input(void);
void update_input(struct input *input);
i32 key_down(struct key key);
i32 key_first(struct key key);
#endif
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