From 3cf987880e384140bf996c37f820ddeea38bc60e Mon Sep 17 00:00:00 2001 From: pryazha Date: Fri, 29 Aug 2025 13:35:38 +0500 Subject: change trigonometry functions --- camera.h | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'camera.h') diff --git a/camera.h b/camera.h index 0dad35d..b71f22a 100644 --- a/camera.h +++ b/camera.h @@ -8,16 +8,16 @@ mat4 camera_get_view_mat(camera_t camera) void camera_get_vecs(camera_t camera, v3 *left, v3 *up, v3 *front) { f32 angle = deg2rad(camera.angles.x); - f32 cp = fcos(angle); - f32 sp = fsin(angle); + f32 cp = cosf(angle); + f32 sp = sinf(angle); angle = deg2rad(camera.angles.y); - f32 cy = fcos(angle); - f32 sy = fsin(angle); + f32 cy = cosf(angle); + f32 sy = sinf(angle); angle = deg2rad(camera.angles.z); - f32 cr = fcos(angle); - f32 sr = fsin(angle); + f32 cr = cosf(angle); + f32 sr = sinf(angle); *left = (v3){cy*cr, -cy*sr, sy}; *up = (v3){sp*sy*cr+cp*sr, -sp*sy*sr+cp*cr, -sp*cy}; @@ -54,7 +54,7 @@ mat4 perspective(camera_t camera, f32 aspect_ratio) f32 n = camera.near; f32 f = camera.far; - f32 r = n*ftan(deg2rad(camera.fov/2.0f)); + f32 r = n*tanf(deg2rad(camera.fov/2.0f)); f32 t = r/aspect_ratio; mat4 perspective = MAT4_IDENTITY; -- cgit v1.2.3-70-g09d2