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-rw-r--r--prge_input.c51
1 files changed, 0 insertions, 51 deletions
diff --git a/prge_input.c b/prge_input.c
deleted file mode 100644
index 74de9e5..0000000
--- a/prge_input.c
+++ /dev/null
@@ -1,51 +0,0 @@
-Input init_input()
-{
- Input in;
-
- MEM0STRUCT(&in);
-
- in.first_mouse = 1;
-
- return in;
-}
-
-/* NOTE(pryazha): Updates the last states of keys, mouse position and offset.
- * Should be called every frame */
-void update_input(Input *in)
-{
- in->last_mouse_pos = in->mouse_pos;
- in->mouse_offset = V2_ZERO;
- in->mouse_left.last = in->mouse_left.state;
- in->mouse_right.last = in->mouse_right.state;
-
- in->move_right.last = in->move_right.state;
- in->move_forward.last = in->move_forward.state;
- in->move_left.last = in->move_left.state;
- in->move_backward.last = in->move_backward.state;
- in->move_up.last = in->move_up.state;
- in->move_down.last = in->move_down.state;
- in->jump.last = in->jump.state;
- in->action_right.last = in->action_right.state;
- in->action_up.last = in->action_up.state;
- in->action_left.last = in->action_left.state;
- in->action_down.last = in->action_down.state;
- in->exit.last = in->exit.state;
-}
-
-B32 is_key_down(Key key)
-{
- B32 r = (key.state == KeyState_PRESS);
- return r;
-}
-
-B32 is_key_pressed(Key key)
-{
- B32 r = ((key.last == KeyState_RELEASE) && (key.state == KeyState_PRESS));
- return r;
-}
-
-B32 was_key_pressed(Key key)
-{
- B32 r = ((key.last == KeyState_PRESS) && (key.state == KeyState_RELEASE));
- return r;
-}