#include "prb.h" #include #include i32 main(void) { info("arenas"); struct arena arena = alloc_arena(10); u8 *first = push_arena(&arena, 5); memset(first, 5, 5); u8 *second = push_arena(&arena, 5); memset(second, 10, 5); printf("|"); for (i32 i = 0; i < 10; i++) printf("%x%s", first[i], ((i+1) % 5 == 0) ? "|" : " "); printf("\n"); release_arena(&arena); }