From ad04490ef84d7565fbec0fa878a21694ad2d61f0 Mon Sep 17 00:00:00 2001 From: pryazha Date: Tue, 26 Aug 2025 10:55:18 +0500 Subject: guess that's all --- in_practice/breakout/object.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'in_practice/breakout/object.c') diff --git a/in_practice/breakout/object.c b/in_practice/breakout/object.c index 8fafb6e..3cfc2f7 100644 --- a/in_practice/breakout/object.c +++ b/in_practice/breakout/object.c @@ -1,13 +1,13 @@ #include "object.h" -void render_object(sprite_renderer_t renderer, object_t obj) +void render_object(struct sprite_renderer renderer, struct object obj) { render_sprite(renderer, obj.texture, obj.pos, obj.size, obj.rotation, obj.color); } -i32 check_collision(object_t a, object_t b) +i32 check_collision(struct object a, struct object b) { - i32 collision_x = (a.pos.x + a.size.x >= b.pos.x) && (b.pos.x + b.size.x >= a.pos.x); - i32 collision_y = (a.pos.y + a.size.y >= b.pos.y) && (b.pos.y + b.size.y >= a.pos.y); - return collision_x && collision_y; + i32 x = (a.pos.x + a.size.x >= b.pos.x) && (b.pos.x + b.size.x >= a.pos.x); + i32 y = (a.pos.y + a.size.y >= b.pos.y) && (b.pos.y + b.size.y >= a.pos.y); + return x && y; } -- cgit v1.2.3-70-g09d2