From 9d944f26d359e4bc1ffd8e44350b0df9f0935b18 Mon Sep 17 00:00:00 2001 From: pryazha Date: Sun, 15 Jun 2025 16:11:31 +0500 Subject: something --- advanced_lighting/5.parallax_mapping/parallax_mapping.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'advanced_lighting/5.parallax_mapping/parallax_mapping.c') diff --git a/advanced_lighting/5.parallax_mapping/parallax_mapping.c b/advanced_lighting/5.parallax_mapping/parallax_mapping.c index 35859d2..e877926 100644 --- a/advanced_lighting/5.parallax_mapping/parallax_mapping.c +++ b/advanced_lighting/5.parallax_mapping/parallax_mapping.c @@ -142,10 +142,8 @@ int main(void) depth_texture = load_texture("../../data/textures/bricks2_disp.jpg"); /* NOTE(pryazha): Shaders */ - parallax_shader = create_shader_program("shaders/parallax.vert", "shaders/parallax.frag"); - normals_debug_shader = create_shader_program_geom("shaders/normals_debug.vert", - "shaders/normals_debug.frag", - "shaders/normals_debug.geom"); + parallax_shader = load_shader("shaders/parallax.vert", "shaders/parallax.frag"); + normals_debug_shader = load_shader_geom("shaders/normals_debug.vert", "shaders/normals_debug.frag", "shaders/normals_debug.geom"); glUseProgram(parallax_shader); shader_set_1i(parallax_shader, "diffuse_texture", 0); -- cgit v1.2.3-70-g09d2