From bf1c59565096ac9774493846cfb15e259d3b0e66 Mon Sep 17 00:00:00 2001 From: pryazha Date: Thu, 23 Jan 2025 19:39:54 +0500 Subject: restructure --- stencil/shaders/outline.fs | 9 --------- stencil/shaders/stencil.fs | 13 ------------- stencil/shaders/stencil.vs | 16 ---------------- 3 files changed, 38 deletions(-) delete mode 100644 stencil/shaders/outline.fs delete mode 100644 stencil/shaders/stencil.fs delete mode 100644 stencil/shaders/stencil.vs (limited to 'stencil/shaders') diff --git a/stencil/shaders/outline.fs b/stencil/shaders/outline.fs deleted file mode 100644 index b935555..0000000 --- a/stencil/shaders/outline.fs +++ /dev/null @@ -1,9 +0,0 @@ -#version 330 core - -out vec4 frag_color; - -void -main(void) -{ - frag_color = vec4(0.76f, 0.47f, 0.84f, 1.0f); -} diff --git a/stencil/shaders/stencil.fs b/stencil/shaders/stencil.fs deleted file mode 100644 index ff7dd9b..0000000 --- a/stencil/shaders/stencil.fs +++ /dev/null @@ -1,13 +0,0 @@ -#version 330 core - -out vec4 frag_color; - -in vec2 tex_coords; - -uniform sampler2D our_texture; - -void -main(void) -{ - frag_color = texture(our_texture, tex_coords); -} diff --git a/stencil/shaders/stencil.vs b/stencil/shaders/stencil.vs deleted file mode 100644 index d3d92d1..0000000 --- a/stencil/shaders/stencil.vs +++ /dev/null @@ -1,16 +0,0 @@ -#version 330 core -layout(location = 0) in vec3 apos; -layout(location = 1) in vec2 atex_coords; - -uniform mat4 model; -uniform mat4 view; -uniform mat4 projection; - -out vec2 tex_coords; - -void -main(void) -{ - gl_Position = projection*view*model*vec4(apos, 1.0f); - tex_coords = atex_coords; -} -- cgit v1.2.3