From bd49bd525f4c6c6c15c4142bf42d1dd38be6fc16 Mon Sep 17 00:00:00 2001 From: pryazha Date: Sun, 19 Jan 2025 17:33:44 +0500 Subject: initial commit --- geometry_shader/shaders/normals.vs | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 geometry_shader/shaders/normals.vs (limited to 'geometry_shader/shaders/normals.vs') diff --git a/geometry_shader/shaders/normals.vs b/geometry_shader/shaders/normals.vs new file mode 100644 index 0000000..3b728e5 --- /dev/null +++ b/geometry_shader/shaders/normals.vs @@ -0,0 +1,18 @@ +#version 330 core +layout(location = 0) in vec3 apos; +layout(location = 1) in vec3 anormal; + +out VS_OUT { + vec3 normal; +} vs_out; + +uniform mat4 view; +uniform mat4 model; + +void +main(void) +{ + mat3 normal_matrix = mat3(transpose(inverse(view*model))); + vs_out.normal = normalize(normal_matrix*anormal); + gl_Position = view*model*vec4(apos, 1.0); +} -- cgit v1.2.3