From 926cbd0d49890772f911e6a6bedb7835605ced89 Mon Sep 17 00:00:00 2001 From: pryazha Date: Thu, 6 Feb 2025 12:38:09 +0500 Subject: change --- advanced_opengl/9.instancing/build.sh | 3 ++- advanced_opengl/9.instancing/instancing | Bin 1284168 -> 1065104 bytes advanced_opengl/9.instancing/instancing.c | 14 ++++++++------ .../9.instancing/shaders/instanced_arrays.vs | 4 ++-- .../9.instancing/shaders/instanced_mat4.vs | 2 +- 5 files changed, 13 insertions(+), 10 deletions(-) (limited to 'advanced_opengl/9.instancing') diff --git a/advanced_opengl/9.instancing/build.sh b/advanced_opengl/9.instancing/build.sh index 40b314b..ebb6a01 100755 --- a/advanced_opengl/9.instancing/build.sh +++ b/advanced_opengl/9.instancing/build.sh @@ -1,5 +1,6 @@ #!/bin/sh . ../../config +CFLAGS='-O2' TARGET='instancing' set -x -gcc -o $TARGET $CFLAGS $INCLUDE $LFLAGS $TARGET.c $LIBS && ./$TARGET +gcc -o $TARGET $CFLAGS $INCLUDE $LFLAGS $TARGET.c $LIBS diff --git a/advanced_opengl/9.instancing/instancing b/advanced_opengl/9.instancing/instancing index 08b099d..c722860 100755 Binary files a/advanced_opengl/9.instancing/instancing and b/advanced_opengl/9.instancing/instancing differ diff --git a/advanced_opengl/9.instancing/instancing.c b/advanced_opengl/9.instancing/instancing.c index 90647fb..f24a258 100644 --- a/advanced_opengl/9.instancing/instancing.c +++ b/advanced_opengl/9.instancing/instancing.c @@ -322,9 +322,10 @@ main(void) } break; case 2: { - camera_pos = update_camera_orbital(global_input, - camera_pos, v3f_zero(), - dt, camera_speed); + V3F camera_dv = get_dv_camera_orbital(&global_input, + camera_pos, v3f_zero(), + dt, camera_speed); + camera_pos = v3f_add(camera_pos, camera_dv); projection = perspective(fovx, (F32)global_width/(F32)global_height, near, far); V3F world_up = v3f(0.0f, 1.0f, 0.0f); @@ -350,9 +351,10 @@ main(void) } break; case 3: { - camera_pos = update_camera_orbital(global_input, - camera_pos, v3f_zero(), - dt, camera_speed); + V3F camera_dv = get_dv_camera_orbital(&global_input, + camera_pos, v3f_zero(), + dt, camera_speed); + camera_pos = v3f_add(camera_pos, camera_dv); projection = perspective(fovx, (F32)global_width/(F32)global_height, near, far); V3F world_up = v3f(0.0f, 1.0f, 0.0f); diff --git a/advanced_opengl/9.instancing/shaders/instanced_arrays.vs b/advanced_opengl/9.instancing/shaders/instanced_arrays.vs index e7bbeb7..4ea0fe4 100644 --- a/advanced_opengl/9.instancing/shaders/instanced_arrays.vs +++ b/advanced_opengl/9.instancing/shaders/instanced_arrays.vs @@ -9,6 +9,6 @@ void main(void) { color = acolor; - vec2 pos = apos*(gl_InstanceID/100.0f); - gl_Position = vec4(pos+aoffset, 0.0f, 1.0f); + vec2 pos = apos*(gl_InstanceID/100.0); + gl_Position = vec4(pos+aoffset, 0.0, 1.0); } diff --git a/advanced_opengl/9.instancing/shaders/instanced_mat4.vs b/advanced_opengl/9.instancing/shaders/instanced_mat4.vs index 5ab3a81..c65be90 100644 --- a/advanced_opengl/9.instancing/shaders/instanced_mat4.vs +++ b/advanced_opengl/9.instancing/shaders/instanced_mat4.vs @@ -12,5 +12,5 @@ void main(void) { tex_coords = atex_coords; - gl_Position = projection*view*instance_matrix*vec4(apos, 1.0f); + gl_Position = projection*view*instance_matrix*vec4(apos, 1.0); } -- cgit v1.2.3