From 926cbd0d49890772f911e6a6bedb7835605ced89 Mon Sep 17 00:00:00 2001 From: pryazha Date: Thu, 6 Feb 2025 12:38:09 +0500 Subject: change --- advanced_opengl/9.instancing/shaders/instanced_arrays.vs | 4 ++-- advanced_opengl/9.instancing/shaders/instanced_mat4.vs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'advanced_opengl/9.instancing/shaders') diff --git a/advanced_opengl/9.instancing/shaders/instanced_arrays.vs b/advanced_opengl/9.instancing/shaders/instanced_arrays.vs index e7bbeb7..4ea0fe4 100644 --- a/advanced_opengl/9.instancing/shaders/instanced_arrays.vs +++ b/advanced_opengl/9.instancing/shaders/instanced_arrays.vs @@ -9,6 +9,6 @@ void main(void) { color = acolor; - vec2 pos = apos*(gl_InstanceID/100.0f); - gl_Position = vec4(pos+aoffset, 0.0f, 1.0f); + vec2 pos = apos*(gl_InstanceID/100.0); + gl_Position = vec4(pos+aoffset, 0.0, 1.0); } diff --git a/advanced_opengl/9.instancing/shaders/instanced_mat4.vs b/advanced_opengl/9.instancing/shaders/instanced_mat4.vs index 5ab3a81..c65be90 100644 --- a/advanced_opengl/9.instancing/shaders/instanced_mat4.vs +++ b/advanced_opengl/9.instancing/shaders/instanced_mat4.vs @@ -12,5 +12,5 @@ void main(void) { tex_coords = atex_coords; - gl_Position = projection*view*instance_matrix*vec4(apos, 1.0f); + gl_Position = projection*view*instance_matrix*vec4(apos, 1.0); } -- cgit v1.2.3