From f9ad6fa902c1167d7622ee7af2617d14b62bee21 Mon Sep 17 00:00:00 2001 From: pryazha Date: Wed, 19 Feb 2025 22:26:48 +0500 Subject: quite a lot of changes that I, of course, are not going to describe;) --- .../8.geometry_shader/shaders/explosion.vert | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 advanced_opengl/8.geometry_shader/shaders/explosion.vert (limited to 'advanced_opengl/8.geometry_shader/shaders/explosion.vert') diff --git a/advanced_opengl/8.geometry_shader/shaders/explosion.vert b/advanced_opengl/8.geometry_shader/shaders/explosion.vert new file mode 100644 index 0000000..a79b432 --- /dev/null +++ b/advanced_opengl/8.geometry_shader/shaders/explosion.vert @@ -0,0 +1,17 @@ +#version 330 core +layout(location = 0) in vec3 apos; +layout(location = 1) in vec2 atex_coords; + +out VS_OUT { + vec2 gtex_coords; +} vs_out; + +uniform mat4 proj; +uniform mat4 view; +uniform mat4 model; + +void main(void) +{ + vs_out.gtex_coords = atex_coords; + gl_Position = proj*view*model*vec4(apos, 1.0); +} -- cgit v1.2.3