From f9ad6fa902c1167d7622ee7af2617d14b62bee21 Mon Sep 17 00:00:00 2001 From: pryazha Date: Wed, 19 Feb 2025 22:26:48 +0500 Subject: quite a lot of changes that I, of course, are not going to describe;) --- advanced_opengl/6.cubemaps/shaders/cube.frag | 12 ++++++++++++ advanced_opengl/6.cubemaps/shaders/cube.fs | 13 ------------- advanced_opengl/6.cubemaps/shaders/cube.vert | 16 ++++++++++++++++ advanced_opengl/6.cubemaps/shaders/cube.vs | 17 ----------------- advanced_opengl/6.cubemaps/shaders/reflection.frag | 16 ++++++++++++++++ advanced_opengl/6.cubemaps/shaders/reflection.fs | 17 ----------------- advanced_opengl/6.cubemaps/shaders/reflection.vert | 18 ++++++++++++++++++ advanced_opengl/6.cubemaps/shaders/reflection.vs | 19 ------------------- advanced_opengl/6.cubemaps/shaders/refraction.frag | 17 +++++++++++++++++ advanced_opengl/6.cubemaps/shaders/refraction.fs | 18 ------------------ advanced_opengl/6.cubemaps/shaders/refraction.vert | 18 ++++++++++++++++++ advanced_opengl/6.cubemaps/shaders/refraction.vs | 19 ------------------- advanced_opengl/6.cubemaps/shaders/skybox.frag | 12 ++++++++++++ advanced_opengl/6.cubemaps/shaders/skybox.fs | 13 ------------- advanced_opengl/6.cubemaps/shaders/skybox.vert | 15 +++++++++++++++ advanced_opengl/6.cubemaps/shaders/skybox.vs | 16 ---------------- 16 files changed, 124 insertions(+), 132 deletions(-) create mode 100644 advanced_opengl/6.cubemaps/shaders/cube.frag delete mode 100644 advanced_opengl/6.cubemaps/shaders/cube.fs create mode 100644 advanced_opengl/6.cubemaps/shaders/cube.vert delete mode 100644 advanced_opengl/6.cubemaps/shaders/cube.vs create mode 100644 advanced_opengl/6.cubemaps/shaders/reflection.frag delete mode 100644 advanced_opengl/6.cubemaps/shaders/reflection.fs create mode 100644 advanced_opengl/6.cubemaps/shaders/reflection.vert delete mode 100644 advanced_opengl/6.cubemaps/shaders/reflection.vs create mode 100644 advanced_opengl/6.cubemaps/shaders/refraction.frag delete mode 100644 advanced_opengl/6.cubemaps/shaders/refraction.fs create mode 100644 advanced_opengl/6.cubemaps/shaders/refraction.vert delete mode 100644 advanced_opengl/6.cubemaps/shaders/refraction.vs create mode 100644 advanced_opengl/6.cubemaps/shaders/skybox.frag delete mode 100644 advanced_opengl/6.cubemaps/shaders/skybox.fs create mode 100644 advanced_opengl/6.cubemaps/shaders/skybox.vert delete mode 100644 advanced_opengl/6.cubemaps/shaders/skybox.vs (limited to 'advanced_opengl/6.cubemaps/shaders') diff --git a/advanced_opengl/6.cubemaps/shaders/cube.frag b/advanced_opengl/6.cubemaps/shaders/cube.frag new file mode 100644 index 0000000..71892a7 --- /dev/null +++ b/advanced_opengl/6.cubemaps/shaders/cube.frag @@ -0,0 +1,12 @@ +#version 330 core + +out vec4 frag_color; + +in vec2 tex_coords; + +uniform sampler2D texture1; + +void main(void) +{ + frag_color = texture(texture1, tex_coords); +} diff --git a/advanced_opengl/6.cubemaps/shaders/cube.fs b/advanced_opengl/6.cubemaps/shaders/cube.fs deleted file mode 100644 index f58c5d3..0000000 --- a/advanced_opengl/6.cubemaps/shaders/cube.fs +++ /dev/null @@ -1,13 +0,0 @@ -#version 330 core - -out vec4 frag_color; - -in vec2 tex_coords; - -uniform sampler2D texture1; - -void -main(void) -{ - frag_color = texture(texture1, tex_coords); -} diff --git a/advanced_opengl/6.cubemaps/shaders/cube.vert b/advanced_opengl/6.cubemaps/shaders/cube.vert new file mode 100644 index 0000000..2436f35 --- /dev/null +++ b/advanced_opengl/6.cubemaps/shaders/cube.vert @@ -0,0 +1,16 @@ +#version 330 core + +layout(location = 0) in vec3 apos; +layout(location = 1) in vec2 atex_coords; + +uniform mat4 model; +uniform mat4 view; +uniform mat4 proj; + +out vec2 tex_coords; + +void main(void) +{ + gl_Position = proj*view*model*vec4(apos, 1.0); + tex_coords = atex_coords; +} diff --git a/advanced_opengl/6.cubemaps/shaders/cube.vs b/advanced_opengl/6.cubemaps/shaders/cube.vs deleted file mode 100644 index aea5c2c..0000000 --- a/advanced_opengl/6.cubemaps/shaders/cube.vs +++ /dev/null @@ -1,17 +0,0 @@ -#version 330 core - -layout(location = 0) in vec3 apos; -layout(location = 1) in vec2 atex_coords; - -uniform mat4 model; -uniform mat4 view; -uniform mat4 projection; - -out vec2 tex_coords; - -void -main(void) -{ - gl_Position = projection*view*model*vec4(apos, 1.0); - tex_coords = atex_coords; -} diff --git a/advanced_opengl/6.cubemaps/shaders/reflection.frag b/advanced_opengl/6.cubemaps/shaders/reflection.frag new file mode 100644 index 0000000..72b1c0d --- /dev/null +++ b/advanced_opengl/6.cubemaps/shaders/reflection.frag @@ -0,0 +1,16 @@ +#version 330 core + +in vec3 pos; +in vec3 normal; + +out vec4 frag_color; + +uniform vec3 camera_pos; +uniform samplerCube skybox; + +void main(void) +{ + vec3 i = pos-camera_pos; + vec3 r = reflect(i, normalize(normal)); + frag_color = texture(skybox, r); +} diff --git a/advanced_opengl/6.cubemaps/shaders/reflection.fs b/advanced_opengl/6.cubemaps/shaders/reflection.fs deleted file mode 100644 index 3723ea9..0000000 --- a/advanced_opengl/6.cubemaps/shaders/reflection.fs +++ /dev/null @@ -1,17 +0,0 @@ -#version 330 core - -in vec3 pos; -in vec3 normal; - -out vec4 frag_color; - -uniform vec3 camera_pos; -uniform samplerCube skybox; - -void -main(void) -{ - vec3 i = pos-camera_pos; - vec3 r = reflect(i, normalize(normal)); - frag_color = texture(skybox, r); -} diff --git a/advanced_opengl/6.cubemaps/shaders/reflection.vert b/advanced_opengl/6.cubemaps/shaders/reflection.vert new file mode 100644 index 0000000..d7070f2 --- /dev/null +++ b/advanced_opengl/6.cubemaps/shaders/reflection.vert @@ -0,0 +1,18 @@ +#version 330 core + +layout(location = 0) in vec3 apos; +layout(location = 1) in vec3 anormal; + +out vec3 pos; +out vec3 normal; + +uniform mat4 model; +uniform mat4 view; +uniform mat4 proj; + +void main(void) +{ + pos = vec3(model*vec4(apos, 1.0)); + normal = mat3(transpose(inverse(model)))*anormal; + gl_Position = proj*view*model*vec4(apos, 1.0); +} diff --git a/advanced_opengl/6.cubemaps/shaders/reflection.vs b/advanced_opengl/6.cubemaps/shaders/reflection.vs deleted file mode 100644 index c9a0698..0000000 --- a/advanced_opengl/6.cubemaps/shaders/reflection.vs +++ /dev/null @@ -1,19 +0,0 @@ -#version 330 core - -layout(location = 0) in vec3 apos; -layout(location = 1) in vec3 anormal; - -out vec3 pos; -out vec3 normal; - -uniform mat4 model; -uniform mat4 view; -uniform mat4 projection; - -void -main(void) -{ - pos = vec3(model*vec4(apos, 1.0)); - normal = mat3(transpose(inverse(model)))*anormal; - gl_Position = projection*view*model*vec4(apos, 1.0); -} diff --git a/advanced_opengl/6.cubemaps/shaders/refraction.frag b/advanced_opengl/6.cubemaps/shaders/refraction.frag new file mode 100644 index 0000000..fa01b2c --- /dev/null +++ b/advanced_opengl/6.cubemaps/shaders/refraction.frag @@ -0,0 +1,17 @@ +#version 330 core + +in vec3 pos; +in vec3 normal; + +out vec4 frag_color; + +uniform vec3 camera_pos; +uniform samplerCube skybox; + +void main(void) +{ + float ratio = 1.0/1.52; + vec3 i = pos-camera_pos; + vec3 r = refract(i, normalize(normal), ratio); + frag_color = texture(skybox, r); +} diff --git a/advanced_opengl/6.cubemaps/shaders/refraction.fs b/advanced_opengl/6.cubemaps/shaders/refraction.fs deleted file mode 100644 index ef8c415..0000000 --- a/advanced_opengl/6.cubemaps/shaders/refraction.fs +++ /dev/null @@ -1,18 +0,0 @@ -#version 330 core - -in vec3 pos; -in vec3 normal; - -out vec4 frag_color; - -uniform vec3 camera_pos; -uniform samplerCube skybox; - -void -main(void) -{ - float ratio = 1.0/1.52; - vec3 i = pos-camera_pos; - vec3 r = refract(i, normalize(normal), ratio); - frag_color = texture(skybox, r); -} diff --git a/advanced_opengl/6.cubemaps/shaders/refraction.vert b/advanced_opengl/6.cubemaps/shaders/refraction.vert new file mode 100644 index 0000000..d7070f2 --- /dev/null +++ b/advanced_opengl/6.cubemaps/shaders/refraction.vert @@ -0,0 +1,18 @@ +#version 330 core + +layout(location = 0) in vec3 apos; +layout(location = 1) in vec3 anormal; + +out vec3 pos; +out vec3 normal; + +uniform mat4 model; +uniform mat4 view; +uniform mat4 proj; + +void main(void) +{ + pos = vec3(model*vec4(apos, 1.0)); + normal = mat3(transpose(inverse(model)))*anormal; + gl_Position = proj*view*model*vec4(apos, 1.0); +} diff --git a/advanced_opengl/6.cubemaps/shaders/refraction.vs b/advanced_opengl/6.cubemaps/shaders/refraction.vs deleted file mode 100644 index c9a0698..0000000 --- a/advanced_opengl/6.cubemaps/shaders/refraction.vs +++ /dev/null @@ -1,19 +0,0 @@ -#version 330 core - -layout(location = 0) in vec3 apos; -layout(location = 1) in vec3 anormal; - -out vec3 pos; -out vec3 normal; - -uniform mat4 model; -uniform mat4 view; -uniform mat4 projection; - -void -main(void) -{ - pos = vec3(model*vec4(apos, 1.0)); - normal = mat3(transpose(inverse(model)))*anormal; - gl_Position = projection*view*model*vec4(apos, 1.0); -} diff --git a/advanced_opengl/6.cubemaps/shaders/skybox.frag b/advanced_opengl/6.cubemaps/shaders/skybox.frag new file mode 100644 index 0000000..22be301 --- /dev/null +++ b/advanced_opengl/6.cubemaps/shaders/skybox.frag @@ -0,0 +1,12 @@ +#version 330 core + +in vec3 tex_coords; + +out vec4 frag_color; + +uniform samplerCube skybox; + +void main(void) +{ + frag_color = texture(skybox, tex_coords); +} diff --git a/advanced_opengl/6.cubemaps/shaders/skybox.fs b/advanced_opengl/6.cubemaps/shaders/skybox.fs deleted file mode 100644 index bf69c8b..0000000 --- a/advanced_opengl/6.cubemaps/shaders/skybox.fs +++ /dev/null @@ -1,13 +0,0 @@ -#version 330 core - -in vec3 tex_coords; - -out vec4 frag_color; - -uniform samplerCube skybox; - -void -main(void) -{ - frag_color = texture(skybox, tex_coords); -} diff --git a/advanced_opengl/6.cubemaps/shaders/skybox.vert b/advanced_opengl/6.cubemaps/shaders/skybox.vert new file mode 100644 index 0000000..c7d91c9 --- /dev/null +++ b/advanced_opengl/6.cubemaps/shaders/skybox.vert @@ -0,0 +1,15 @@ +#version 330 core + +layout(location = 0) in vec3 apos; + +out vec3 tex_coords; + +uniform mat4 view; +uniform mat4 proj; + +void main(void) +{ + tex_coords = apos; + vec4 pos = proj*view*vec4(apos, 1.0); + gl_Position = pos.xyww; +} diff --git a/advanced_opengl/6.cubemaps/shaders/skybox.vs b/advanced_opengl/6.cubemaps/shaders/skybox.vs deleted file mode 100644 index c790148..0000000 --- a/advanced_opengl/6.cubemaps/shaders/skybox.vs +++ /dev/null @@ -1,16 +0,0 @@ -#version 330 core - -layout(location = 0) in vec3 apos; - -out vec3 tex_coords; - -uniform mat4 view; -uniform mat4 projection; - -void -main(void) -{ - tex_coords = apos; - vec4 pos = projection*view*vec4(apos, 1.0); - gl_Position = pos.xyww; -} -- cgit v1.2.3