From bf1c59565096ac9774493846cfb15e259d3b0e66 Mon Sep 17 00:00:00 2001 From: pryazha Date: Thu, 23 Jan 2025 19:39:54 +0500 Subject: restructure --- .../blinn_phong/shaders/blinn_phong.vs | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 advanced_lighting/blinn_phong/shaders/blinn_phong.vs (limited to 'advanced_lighting/blinn_phong/shaders/blinn_phong.vs') diff --git a/advanced_lighting/blinn_phong/shaders/blinn_phong.vs b/advanced_lighting/blinn_phong/shaders/blinn_phong.vs new file mode 100644 index 0000000..d4e5dbc --- /dev/null +++ b/advanced_lighting/blinn_phong/shaders/blinn_phong.vs @@ -0,0 +1,21 @@ +#version 330 core +layout(location = 0) in vec3 apos; +layout(location = 1) in vec3 anormal; +layout(location = 2) in vec2 atex_coords; + +out vec3 frag_pos; +out vec3 normal; +out vec2 tex_coords; + +uniform mat4 projection; +uniform mat4 view; +uniform mat4 model; + +void +main(void) +{ + frag_pos = vec3(model*vec4(apos, 1.0f); + normal = mat3(transpose(inverse(view*model)))*anormal; + tex_coords = atex_coords; + gl_Position = projection*view*model*vec4(apos, 1.0f); +} -- cgit v1.2.3